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socketWrite0 common point where requests hang

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I've been trying to troubleshoot an underperforming ColdFusion server where I am not familiar with the code and noticed that every minute or two there are requests that run well beyond the server timeout setting of 60 seconds. They never time out and some don't even want to finish (I let one run for 2 hours).

I've been tracking these requests in FusionReactor and there seems to be a common point were they seem to hang. The stack traces all seem to get hung up at:
at java.net.SocketOutputStream.socketWrite0(Native Method)

Does anyone know what this could be doing? There are several types of requests and completely different applications but the stack trace allways hangs at the same place. If I knew what to look for in the code then I could narrow it down.

Thanks,

Stuart

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